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Unity 2017 New 2D Tools and Game Development Workflow
Section 1: Introduction
Lecture 1: Introduction (1:17)
Lecture 2: Course Overview (1:25)
Section 2: Tilemap Tool
Lecture 3: Section 2 Introduction (1:49)
Lecture 4: Sprites (4:23)
Lecture 5: Project Setup (13:53)
Lecture 6: Tiles (1:07)
Lecture 7: Tilemaps (1:30)
Lecture 8: Palettes (1:42)
Lecture 9: Physics (0:47)
Lecture 10: Assembling Our Level (7:29)
Lecture 11: Adding Lava (2:29)
Lecture 12: Assembling Background Graphics (2:22)
Lecture 13: Creating a Game State Script (1:49)
Lecture 14: Section 2 Summary (1:00)
Tilemap Tool Quiz
Section 3: Animation and Timeline Editor Tools
Lecture 15: Section 3 Introduction (1:08)
Lecture 16: Animation Window (1:31)
Lecture 17: Animating Player Run (2:59)
Lecture 18: Animating Player Jump (1:50)
Lecture 19: Animator Window (2:35)
Lecture 20: Setup the Player Controller (3:07)
Lecture 21: Scripting Player Movement, Part 1 (5:53)
Lecture 22: Scripting Player Movement, Part 2 (4:44)
Lecture 23: Scripting Camera Movement (2:46)
Lecture 24: Animated Platforms (5:02)
Lecture 25: Animating Enemy Movement (3:02)
Lecture 26: Scripting Enemy States (8:57)
Lecture 27: Animating Coins (2:40)
Lecture 28: Lava Splash Animation (3:28)
Lecture 29: Timeline Editor (1:24)
Lecture 30: Creating an Animated Cutscene (12:32)
Lecture 31: Section 2 Summary (1:17)
Animation and Timeline Editor Quiz
Section 4: Unity’s UI Tools
Lecture 32: Section 4 Introduction (0:43)
Lecture 33: Creating a Splash Screen (5:38)
Lecture 34: Game Over Modal (9:20)
Lecture 35: You Win Modal (1:07)
Lecture 36: Adding a door to our level (2:32)
Lecture 37: Displaying Lives on Screen (7:39)
Lecture 38: Displaying Coin Count on Screen (1:21)
Lecture 39: Section 4 Summary (0:42)
Unity’s UI Quiz
Section 5: Course Summary and Wrap-Up
Lecture 40: Final Game Level (1:57)
Lecture 41: Course Summary (1:35)
Lecture 37: Displaying Lives on Screen
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