Autoplay
Autocomplete
Previous Lesson
Complete and Continue
How to make an Ad-Game from scratch without programming
Introduction
1. Introduction (0:44)
Requirements
2. Course requirements (2:16)
What are AdGames?
3. What are AdGames? (2:12)
4. Why are AdGames Effective? (3:49)
5. Adgames are not in game advertising (2:29)
5a. Statistics (2:30)
6. What do we need to make games? (2:22)
7. What makes up a game (1:51)
8. Construct 2 and HTML 5 (4:46)
9. Let's make our game (1:01)
Let's start building!
10. Downloading and installing construct 2 (0:59)
11. Opening construct 2 and changing the layout (3:13)
12. Running the game and setting the size (2:28)
13. Adding objects (2:04)
14. Adding the images (2:28)
15. Z Order and layers (2:49)
16. Getting the arrow to look at the mouse (2:53)
17. Changing the rotation origin (1:41)
18. Adding in physics to the game (1:29)
19. Spawning the ball at the tip (1:38)
20. Spawning the ball at the tip (1:01)
21. Adding force to the ball (2:39)
22. Memory management (2:12)
23. Opacity (2:26)
24. Adding in collisions (1:13)
25. Adding in a random function (3:04)
26. Adding a particle explosion (2:23)
27. The importationce of order (1:35)
28. Adding in a wait time (1:17)
28a. Adding in another particle system and prototyping (2:22)
29. Text Box and variables (1:45)
30.Adding in the score to the text (2:03)
31. Changing the font (1:23)
32. Adding in a timer (1:28)
33. Adding in timer functionality (1:02)
34. Adding in some more game logic (2:19)
35. Setting up the end game logic (2:21)
36. Adding in a game mode variable (3:16)
37. Adding in a sub event (1:39)
38. Adding in some final touches (3:48)
Uploading the game to your website
39. Exporting and uploading to dropbox (2:35)
40. Uploading the game to wordpress and anyother site (3:02)
Congratulations! You have just made and AdGame!
41. Conclusion (0:38)
15. Z Order and layers
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock