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Complete and Continue
Learn how to make games from scratch with no programming
Course Introduction
Introduction (0:28)
Introduction to the course (8:05)
Learning About Stencyl
Adding an actor (1:00)
Adding a scene (1:28)
Adding in actors to a scene (1:03)
Adding Events to an actor (1:54)
Adding in events to an actor (0:10)
Actors and events (4:30)
Stencyl and code (3:34)
Physical Code (6:23)
Stencyl and Shapes (3:39)
12Game loops and moving actors across the screen (3:22)
When created and placing an object on screen (2:58)
Attributes part 1 (0:22)
Attributes part 2 local attributes (6:28)
Attributes part 3 (0:22)
Attributes part 5 setting an attribute (2:06)
Attributes part 6 - getters and setters (0:50)
16 (0:45)
Making Our First Game
Making our first game (5:49)
Building our very first game (2:21)
Building our very first game part 2 (3:23)
Building our very first game part 3 - Building Circles (1:10)
Building our first game part 4 - Adding the clicks (1:29)
Building our first game part 5 - Adding the spawn featuere (4:20)
Building our first game part 7- Adding in a game font (1:10)
Building our first game part 8 Adding text to your game (1:40)
Building our first game part 9- Adding in a score attribute (1:54)
Building our first game part 10- Adding the scoring functionality (3:30)
Building our first game part 11 - changing a small mechanic (1:25)
Building our first game part 13- Adding a timer (2:59)
Building our first game part 13 - Closing thoughts (0:59)
Diving Deeper into Stencyl and Learning How to Use All of the Commands
Talking about the rest of the course (2:46)
Finding the X and the Y co-ordinates of the actor (3:20)
Setting and finding the direction of an actor (1:39)
If statements and is the self on screen (2:58)
Setting and finding the direction of the actor (1:31)
Rotating an object clockwise or counter clockwise (2:12)
If, otherwise if and otherwise statements part 1 (6:00)
If, otherwise if and otherwise statements part 2 (4:13)
If, otherwise if and otherwise statements part 3 (2:53)
If, otherwise if and otherwise statements part 4 (1:42)
Building our first game part 6- spawning the stars (2:31)
If, otherwise if and otherwise statements part 5 (1:13)
Making a list (1:18)
If, otherwise if and otherwise statements part 8 (5:38)
If, otherwise if and otherwise statements part 9 (2:46)
Definite loops (1:35)
51 (1:12)
Do after X seconds (1:56)
Do after and adding in attribute for number (2:17)
Debugging (0:56)
Advanced coding (2:15)
For Each loops. For each actor on the screen (1:42)
For each actor inside a region and for each actor type (1:19)
For each actor group (1:47)
Setting region properties (3:16)
Gravity in games (1:18)
Making a simple gravity game (4:13)
Finding the Width of the height of a screen (1:58)
The Width and tile height (1:26)
Scene name (1:26)
Accessing the camera in stencyl (2:26)
Moving the camera (2:59)
Effects- Shake Screen and enable full screne (2:31)
Layers and manipulating layers (3:40)
Setting the offscreen bounds (2:41)
Transitioning (3:26)
Reloading a scene with a transition (0:39)
Crossfading a scene (1:23)
Crossfade and reload a scene (0:49)
Creating an actor after transition (1:51)
Scene is transitioning and game is paused (1:01)
Control part 1 (1:12)
Control part 2 (4:30)
Control part 3 (1:59)
Control part 4 (4:01)
Math part 1 (3:55)
Math part 2 (2:47)
Math part 3 (1:59)
Math part 4 (1:03)
Math part 5 (2:40)
Math part 6 (1:41)
Sound (4:46)
Adding a trigger to an event (3:17)
Triggering an event in another behavior (1:51)
Another tutorial on triggers (1:28)
Getting attributes from another area of the program (2:25)
Setting a remote local attribute (1:02)
Setting local attributes to a scene (0:47)
Enabling and disabling behaviors (4:43)
Opening a link in stencyl (1:16)
Posting data to a website, saving site specific ads (3:01)
Adding backgrounds to stencyl (3:50)
Tilesets (3:00)
Congratulations on making it this far! (0:53)
Making Another Game
Downloading some free assets (3:00)
Starting to make a new game from scratch (0:50)
Adding in the stars (3:12)
Making the stars rotate and quick shortcut tip (2:24)
Talking about collisions (2:53)
Adding in the main star (5:09)
Making the main star change colors (2:08)
Making the main star change colors 2 (3:19)
108 (1:15)
Making playable stars movie (2:26)
Making the stars stay on the screen (2:16)
Adding in the walls (6:18)
Adding a bounce to the walls (2:43)
Making the stars move on click (1:36)
Taking away the collisions (2:25)
Changing the animation (1:11)
Making the star dissapear when you click on it (1:48)
Adding in the star color functionality (3:25)
Adding the score to the screen (2:29)
Adding in the score functionality (1:27)
Adding in the star color functionality (2:31)
Adding boolean variables for spawning stars (2:25)
Checking the booleans when creating (2:32)
Adding in the isAlive=false logic (1:48)
Adding in the spawning logic part 1 (3:24)
Adding in the rest of the logic (1:58)
Giving the player a reason to click the right star (3:15)
Giving the player a reason to click the right star 2 (4:12)
Adding in a simple leveling system part 1 (2:05)
Adding in a simple leveling system part 2 (2:13)
Adding in a simple leveling system part 3 (1:34)
Talking about the next course (0:57)
Changing the size of the image on a mac (1:37)
Changing the size in GIMP (1:36)
Adding in the animated actors (2:39)
Adding in the player and making sure it will follow the mouse (2:08)
Adding in an offset to make the mouse cursor in the center (2:08)
Adding in the collision logic part 1 (1:24)
Adding attributes, game font and text to the HUD (3:38)
Adding in the score and the modifiers (1:46)
Adding in a special timer (1:23)
Adding in the level logic (2:45)
Adding in the modifier logic and talking about the gameplay (2:30)
Adding in spawn logic and spawn variables (4:17)
Making sure the player cannot exit the screen (1:17)
Let's prototype some games (6:56)
Achievements (3:22)
More on Physics and Collisions
Talking about physics (6:53)
Talking about collisions (2:32)
More About Stencyl
Talking about the templates (1:50)
Downloading the source code (1:10)
Creating a new game with the extended features and fixing a small bug (1:47)
Talking about the project and level design (1:01)
Level design part 1 (7:44)
Adding in the background to the level (3:37)
Adding to the levels (1:30)
Design 10 levels (0:40)
Making Money
Making money with your game (27:19)
Adding in the isAlive=false logic
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