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Android Apps Reskinning for Fun and Profit
Course introduction
Few words about me (0:29)
Course objectives (1:17)
What is App Reskinning (3:11)
How much money do you need to get started (7:28)
Development Environment Setup
Installing Java JDK on Windows (7:43)
Installing Java JDK on Mac OS X (3:47)
What is Android Studio ? (1:18)
Installing Android Studio (3:54)
Installing additional components (5:36)
Updating Android Studio (3:34)
Where to look for help when got stuck (10:18)
App Reskinning
Search for source code on GitHub (4:26)
Finding source code on other websites (9:24)
How to pick a game or what to avoid when choosing one (8:56)
Importing the source code in Android Studio (10:50)
Running the game in the emulator (3:18)
Editing car image part 1 (12:14)
Editing car image part 2 (3:35)
Renaming the Package ID
Adding Google Play Services library to your Project
Changing the Ad IDs
Adding Interstitial Ads to your game
Replacing music files
Changing the game icon (15:53)
Running the game on a real device (10:03)
Odesk account creation and job posting (14:35)
Using Fiverr Gigs
App publishing
Creating your Google Developer account (4:42)
Generating the release version APK (4:40)
Creating your Google Play Store listing
Monetizing Apps
Android Apps Monetizing (7:13)
Extras
Introduction to Android Studio - the new IDE from Google (20:53)
Adding Google Analytics to your Game
Installing Genymotion (7:50)
Updating from Google AdMob SDK to Google Play Services Library
Adding RevMob to your Game
Adding Chartboost to your Game (17:07)
It's all about Keywords (19:59)
Publishing your App on other Android Marketplaces
Older videos - Eclipse IDE version
Installing Java JDK (5:29)
Eclipse with ADT plugin - download and install (4:42)
Installing Eclipse with ADT in Android Studio era (7:57)
Configuring Eclipse IDE (6:30)
Importing source code in Eclipse (7:29)
Editing car image PART 1 (8:01)
Editing car image PART 2 (8:56)
Creating your KeyStore and signing the APK (4:03)
Installing BlueStacks and running the game (5:26)
Renaming the Package ID (5:29)
Running the game on a real device
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