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Building a 2D Game with GameMaker: Studio
The GameMaker: Studio Interface
The New Project Window (5:29)
The Main Interface (5:32)
The Resource Interface (3:17)
GameMaker: Studio's Preferences (2:49)
GameMaker's Drop-down Menu (11:12)
The Basics of Game Maker Language
A First Look at Game Maker Language (7:35)
Game Maker Language Functions (3:57)
The If Statement (4:21)
For and While Loops (4:16)
Creating Objects and Assigning Properties
The Basic Use of Objects (3:24)
Using Sprites with Objects (4:39)
Basic Animation
Animating with GameMaker: Studio (2:36)
Animated Sprites and Objects (2:10)
Movement and Object Interaction
Creating Movements (5:18)
Object Collisions and Interactions (2:57)
Buttons and Changing Levels (2:27)
Advanced Movement
Setting Up Stats for the Player (3:09)
Coding Advanced Movements (15:59)
Sprite Control (3:25)
Implementing Gameplay Features
Creating an Objective (5:07)
Obstacles and Death (4:27)
Creating Enemies (3:40)
Health and Scores (6:17)
Creating a Simple AI
States and Variables (2:14)
Coding States (9:42)
Attack and Death (7:14)
Animating with GameMaker: Studio
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