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Building Games with Scratch 2.0
Scratch 2.0 - What It Is
Getting Started: What It Is (6:10)
Animating and Controlling a Sprite with the Keyboard (11:39)
Adding Treasures to Collect and Threats to Avoid (9:36)
Publishing Your Work on the Scratch Website (1:14)
Breakout
Creating a Bouncing Ball (5:05)
Implementing Ball Interactions with Paddle (5:16)
A Brick That Vanishes When Hit by the Ball (4:53)
Creating a Wall of Bricks with Cloning (7:59)
Adding a "Win Game" State (1:51)
Catch and Avoid
Controlling a Character with the Keyboard (4:33)
Adding Falling Treasures and Threats (8:47)
Implementing the Score and Health (2:39)
Reskinning Sprites (2:20)
Controlling a Character with the Mouse and Webcam (4:04)
Escape the Room
Creating Multiple Backdrops (1:55)
Creating a Clickable Hotspot (7:33)
Linking Objects and Events to Create a Puzzle (5:08)
Creating an Inventory and Winning Game State (2:47)
Resetting All Objects for a New Level (3:25)
Base Defense Game
Creating a Home Base and Projectiles (6:56)
Creating Inbound Targets (7:38)
Keeping Score and Ending the Game (3:18)
Increasing the Difficulty (3:30)
Reskinning the Sprites for Visual Variety (8:30)
Maze Game - Building, Polishing, and Publishing with Scratch 2.0
Creating Artwork (5:16)
Coding the Gameplay for Level 1 (7:10)
Creating a Deathwall for Level 2 (9:38)
Creating a Deathsquiggle Threat for Level 3 and 4 (8:56)
Polishing and Publishing on the Scratch Website (4:53)
Increasing the Difficulty
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