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Learn to make HTML 5, Facebook, Chrome Store games and more!
Introduction to Construct 2
Learn how to make HTML 5, Facebook, Chrome Store games and more! (1:55)
Introduction to the course. Welcome! (4:05)
Introduction To the program we will be using (1:33)
General Interface (5:38)
Insert A Sprite (1:54)
Sprite Properties (3:53)
Adding Movement To A Sprite (2:29)
Adding borders (3:47)
Edge and origin (1:01)
Modifying The 8 Direction Layout (5:00)
Learn how to scroll to a sprite (1:57)
Adding a background (2:00)
Adding Layers (2:07)
Adding text to your game (3:16)
Snapping To The Grid (0:25)
Setting the sprite size (6:09)
Learning more about events (3:10)
How to rotate your sprite (0:45)
How to rotate your sprite with an event (4:23)
Rotate to an angle (4:13)
How to set an angle (0:43)
How to shake the camera (2:47)
Setting opacity with events (1:09)
21 Setting isVisible With Events (0:46)
Destroy An Object With An Event (1:41)
How To Spawn An Object And Basic Bullet Use (7:02)
Bullets Part 2 (4:33)
Destroying The Particle (2:39)
Setting The Projectile's Origin (3:24)
Rotate Towards Mouseclick (1:41)
Move Sprite Towards Mouseclick (1:25)
Introduction To Variables (2:11)
Implementing Variables Rotate Sprite To Mouse (5:31)
Speed Run: How To Implement Everything So Far (6:22)
How To Pin Objects To Other Objects (2:39)
Making Objects Solid (1:05)
Collision Masks And Solid Objects (2:02)
How To Use Wordwrap (2:01)
Adding Car Properties To Your Sprite (1:05)
How To Make A Heads Up Display(HUD) (4:13)
Paralax Scrolling (3:06)
Hiding Layers On Demand (1:01)
More Layer Properties (2:10)
How To Move To Co Ordinates And Objects (4:33)
How To Move Layers (3:45)
How To Change The Background Color (2:24)
Changing The Background Color With A Tiled Background (2:30)
Adding A Spotlight Effect (6:34)
Adding Text Boxes (0:50)
Adding Buttons To Your Game (1:29)
Changing Text With Buttons (5:02)
Append Text Feature (2:12)
Adding A Variable To Your Textbox (1:58)
Constantly Update Your Textbox With Text And A Variable (1:54)
Adding Sound To Your Game (3:13)
Thoughts About Making An Easy Game (8:46)
Thoughts On Making An Easy Game Part 2 (3:15)
Making An Easy Game Part 3 (5:07)
Finishing The Easy Game Part 4 (3:12)
Recap On What We Have Done So Far (5:26)
Simple Physics (2:21)
Add Spawning And Collision (4:30)
Physics Properties (5:16)
Applying A Force To A Physical Object (3:21)
Applying A Force To An Angle (1:00)
Applying A Force To A Position (1:13)
Applying A Velocity (2:01)
Adding Torque To Your Object (0:57)
Adding Angular Velocity To Your Object (0:52)
Applying Torque Towards An Angle (1:14)
Applying Torque Towards A Positioin (0:55)
How To Create A Revolute Joint (1:36)
How To Make A Scrolling Background (0:55)
Making A Simple Platformer (1:51)
Making The Camera Follow The Player In A Platformer (0:54)
Platformer Properties (3:53)
Making A Platformer And Rapid Prototyping (4:49)
Adding Other Controls To Your Platformer (2:31)
Making Your Game Full Screen (1:48)
Switching Gravity In Your Game (4:19)
Setting Up The First Scene And Addition (1:53)
Using Subtraction, Multiplication And Division (1:34)
Modulo Operator (0:50)
Raise To The Power Of Oporator (0:43)
Building Strings (1:22)
Comparison Operators (2:04)
Logical AND And Logical OR (2:04)
9 Conversion Expressions Int (1:02)
Converting Int To String (1:01)
Conditional Operators (1:18)
Using The Ceil Expression (0:41)
Using The Floor Expression (0:25)
Finding The Length Of A String (0:57)
Choosing A Random Number (1:07)
Choosing An Random Number With A Range (1:28)
Finding The Framerate (0:53)
Counting Time (0:31)
Finding The Tickcount (0:36)
Making A New Line In Your Textbox (1:03)
Rounding Numbers (0:22)
Skyward Sword Mechanic Epalxplination (9:28)
Making a Chrome Store and Facebook game from scratch
Project Goals And Planning (3:13)
Making A Production Spec (7:54)
3 Adding The Player Controls (5:20)
Adding Wall Collisions (2:52)
Tweaking The Player Controls (2:23)
Adding A Projectile (4:25)
Adding Spread Projectiles (8:48)
8 Adding Debug Features To Your Game (3:02)
Adding A Beam Part 1 (3:04)
Adding A Beam Part 2 (3:52)
Adding Homing Projectiles (5:26)
Fixing The Homeing Projectile (5:26)
How To Make Enemies Move Towards The Target (3:11)
Adding The Projectile Enemy Collision (5:26)
Adding Spawning Objects (2:00)
Adding The Random Function To The Timer (1:14)
Adding A Score Modifier (5:35)
Adding In Scores And HUD (6:45)
Adding The Lives To The HUD (1:14)
Adding The Losing Lives Functionality (2:30)
Adding The Weapons Type To The HUD (6:40)
Adding Powerups To Your Game (7:44)
Adding Points Powerups To The Game (6:51)
Adding Weapons Select (12:49)
Adding Beam Powerup (8:37)
Adding Homing Powerup (5:38)
Making A Menu (5:33)
28 Adding Functionality To The Menus (5:40)
Setting Up A Game Over Screen (4:50)
Adding Some Game Over Logic (1:47)
Final Thoughts Of The Game Before Art (4:04)
Intoduction To Adobe Illustrator And Talking About Aesthetic Values (9:37)
Making A Simple Scene (13:41)
Adding Gradients To You Game (7:34)
Resizing The Image To Fit The Gameplay (5:18)
Adding Snow To The Mountains (8:59)
Adding Shadding To The Mountain (12:30)
Adding Clouds (11:56)
Adding Some Trees (22:14)
Fixing The Trees (4:21)
Adding The Trunks To The Forground Trees (4:44)
Adding The Canopy To The Trees In The Forground (4:55)
Starting Our Bee Character (5:49)
Continuing The Bee Chracter Part 2 (6:36)
Continuing The Bee Chracter Part 3 (3:51)
Adding More Detial To The Bee (8:49)
Adding Legs To The Bee (8:38)
Adding Wings To The Bee (3:51)
Creating The Wasp Part 2 (6:42)
Adding More Detail To The Wasp (8:34)
Adding Detail To The Eye (6:42)
Adding Detail To The Mouth (9:50)
Adding The Arms (16:47)
Adding The Wings To The Wasp (7:52)
Adding Final Detail To The Wasp (9:57)
Talking About The Text And The Design (7:15)
Making Powerups (11:09)
Making The Rest Of The Powerups Part 2 (2:52)
Using The Floor Expression
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