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Mastering Unity 4 Scripting
Creating a Background Audio Controller
Creating a Background Music Playlist System (4:36)
Implementing Collision-based Changes (5:42)
Implementing Situational Changes (5:44)
Incorporating Sound Effects
Create Input-based Sound Effects (2:55)
Implementing Environmental Sound Effects (5:08)
Implementing Background Music (4:52)
Making 2D Parallax Backgrounds
Create A Basic 2D Parallax Background (3:24)
Implement Basic Character Movement into the Background (4:40)
Create an Advanced 2D Parallax Background (6:33)
Making 3D Parallax Backgrounds
Create the 3D Parallax (1:35)
Implement Character Controls Part 1 (3:47)
Implement Character Controls Part 2 (3:19)
Creating an Enemy Character Controller
Create Character States (4:00)
Create Character Animations (4:45)
Test Character States and Animations (3:46)
Creating Enemy AI
Create Stationary Enemy AI (2:50)
Create Patrolling Enemy AI (5:49)
Implement Behaviors to the AI (6:15)
Creating Level Changing Systems
Create a Collision-based Level Changing System (3:39)
Create a GUI-based Level Changing System (2:59)
Create a Random Level Changing System (3:14)
Creating an Item Carry-Over System
Create PlayerPrefs for Items (2:11)
Create Save System for PlayerPrefs (2:52)
Create Load System for PlayerPrefs (5:15)
Create a Collision-based Level Changing System
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