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The Secret to Smoother Gameplay with Unity AI
Gameplay
Gameplay
Unity Introduction
Have Unity experience? Jump to Section 6!
1.1 Introduction (3:13)
1.2 Unity Editor (13:21)
1.3 Moving a Cube (12:03)
1.4 Materials
1.5 Lights (6:15)
1.6 Particle System (6:20)
1.7 Applying Physics (4:58)
1.8 Asset Store (3:11)
C# Coding - Unity Introduction
2.1 Introduction (2:08)
2.2 Variables (16:59)
2.3 Methods (16:19)
2.4 If Blocks (7:40)
2.5 Loops (12:45)
Inputs - Unity Introduction
3.1 Introduction (1:58)
3.2 Key Presses (13:35)
3.3 Moving a Player (11:03)
3.4 Jumping (10:58)
3.5 Moving Forward (7:18)
3.6 Cycling Cameras (14:07)
Prefabs - Unity Introduction
4.1 Introduction (1:49)
4.2 Introduction to Prefabs (16:51)
FAQ on Instantiating Objects
4.3 Random Angles (9:15)
FAQ on Destroying Objects
4.4 Explosion Effects (13:12)
4.5 Adding Explosion Effects (10:08)
2D Unity Game with Steering Behaviors AI
(Files) Source Code and Art Assets
01. Steering Behaviors Introduction (3:02)
02. Project Setup (8:27)
03. Adding Game Backgrounds (4:44)
04. Creating Spaceship (13:29)
05. Rotating Player (7:38)
06. Smooth Rotations (5:30)
07. Camera Follow (8:45)
08. Asteroid Belt (7:08)
09. Modularizing Rotation (16:45)
10. Steering Behavior Wander (17:30)
11. Steering Behavior Seek (12:57)
12. Steering Behavior Arrival (9:21)
13. Steering Behavior Flee (5:20)
14. Steering Behaviors Pursuit And Evade (17:31)
15. Steering Behavior Path Following (18:30)
16. Steering Behavior Path Following (Continued) (5:43)
17. Steering Behavior Follow Leader (23:09)
18. Steering Behavior Separation (14:19)
19. Destroying Player (11:09)
20. Explosion Animation (8:59)
21. Interface and Game Flow (16:39)
22. Adding Audio to Game (4:19)
23. Conclusion and Challenge (5:16)
Bonus
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20. Explosion Animation
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