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Complete and Continue
The Complete Game Developer course - Build 60 Games
How Do I
01. Introduction (1:22)
02. Course requirements and how to use this course (11:01)
03. Construct 2 crash course part 1 (7:13)
04. Construct 2 crash course part 2 (6:52)
Make a Simple fun avoid falling blocks game
01. Introduction (0:50)
02. Starting the project (2:07)
04. Adding in the players (5:06)
03. Starting the project (6:13)
05. Adding in the player controls (5:09)
06. Adding in the spike logi (5:21)
07. Adding in the score (4:47)
08. Setting up the HUD and the game over logic (7:23)
09. Adding in the home screen (5:18)
10. Making the art (5:35)
11. Adding in the art to the game (9:35)
12. Conclusion and Challenge (1:03)
Build a collecting game
01. Introduction (0:53)
02. Game Preview (2:21)
03. Starting the game (6:34)
04. Adding the controls (5:45)
05. Spawning the enemies (7:00)
06. Adding in the score and the text (6:40)
07. Making the game over logic work (9:02)
08. Making the art in photoshop (6:52)
09. Finalizing the game (4:00)
10. Conclusion and Challenge (0:37)
Build a simple Circular Shooter
01. Introduction (0:46)
02. Game Preview (2:11)
03. Starting the game (4:24)
04. Adding in the controls and the basic game logic (5:22)
05. Adding in the enemy logic (5:18)
06. Adding in the enemyLogic (8:02)
07. Adding in the game over logic (5:38)
08. Adding in the home screen logic (5:17)
16. Conclusion and Challenge (1:14)
Build a simple monochrome game
01. Introduction (0:42)
02. Game Preview (2:01)
03. Starting the game (5:03)
04. Adding in simulated stars (5:03)
05. Adding in the player timers (6:02)
06. Adding in the collectable logic (5:31)
07. Adding in the gamestate logic (9:09)
08. Adding in some finesse (2:48)
09. Making the art (4:48)
10. Adding in the art and finalzing the gmae (2:11)
12. Conclusion and Challenge (0:47)
Build a simple mobile shooter in HD
01. Introduction (0:58)
02. Introduction to the game we will be making (2:04)
03. Starting the file and adding the game sprites (5:31)
04. Setting up the player (5:07)
05. Fixing the mouse issue (4:13)
06. Adding in the enemy logic (6:11)
07. Setting up winning and losing conditions (5:14)
08. Making the items in photoshop (4:39)
09. Making the title screen (5:50)
10. Exporting the art (6:10)
11. Conclusion and Challenge (1:07)
Build an avoid mobile game
07. Fixing the bound to layout issue (3:24)
08. Adding in the rest of the menus (7:04)
09. A simple way of adding color (4:01)
10. Making the Art (10:09)
11. Implementing the art and testing the game (4:04)
12. Conclusion and Challenge (1:01)
Building a simple fall down game
01. Introduction (0:44)
03. Starting a new project (4:04)
02. Introduction to the game we will be making (2:06)
04. Adding the controls (5:20)
05. Adding in the bars (4:03)
06. Setting up the lose logic (4:20)
07. Adding in the game logic (5:06)
08. Making the art (7:49)
09. Wrapping up the game (4:39)
10. Conclusion and Challenge (0:55)
Making an physics endless runner
01. Introduction (0:43)
02. Introduction to the game we will be making (2:33)
03. Starting up the game file (4:38)
04. Setting up the game objects (5:15)
05. Adding in the timer and the spawning (4:39)
06. Setting up the game logic (6:05)
07. Adding in the collision to the block (5:43)
08. Setting up a Heads Up Display HUD (5:28)
09. Adding in the score (3:53)
10. Tweaking the game numbers (2:30)
11. Setting up the homepage (4:51)
12. Conclusion and Challenge (1:06)
Making a gravity infinite runner
01. Introduction (0:23)
02. Introduction to the game we will be making (2:05)
03. Starting the game and adding the objects. (4:04)
04. Changing the world gravity (6:31)
05. Adding in the enemies (3:44)
06. Setting up the timers (4:28)
07. Setting up a lose condition (6:18)
08. Adding in the score and the HUD (6:20)
09. Desinging the title screen (8:06)
10. Conclusion and Challenge (1:11)
Build a drag and drop game
01. Introduction (1:07)
02. Introduction to the game we will be making (2:08)
03. Starting a game (4:40)
04. Spawning the blocks (5:07)
05. Adding in more game logic and message logic (4:27)
06. Adding in the block spawning logic (4:32)
07. Adding more game logic and fixing start errors (6:22)
08. Making tech circles and other art (7:28)
09. Creating the titlepage (4:09)
10. Exporting and testing the game (5:47)
11. Metaphores and design (2:27)
12. Conclusion and Challenge (1:00)
Build an avoid game
01. Introduction (0:48)
02. Introduction to the game we will be making (2:00)
03. Starting the project and adding the game objects (4:22)
04. Setting up the physics of the game (3:18)
05. Adding in the bounce blocks physics (3:23)
06. Adding a HUD (6:55)
07. Setting up the lose logic (5:31)
08. Making the art (6:01)
09. Adding in the art (5:22)
10. Conclusion and Challenge (1:00)
Building a turret based avoid game
01. Introduction (0:35)
02. Introduction to the game we will be making (2:28)
03. Starting the file and adding the game objects (3:18)
04. Adding in the bullet speed and turret behavior (5:00)
05. Adding in game state variables (6:03)
06. Adding in a HUD (7:10)
07. Adding in the score and arranging the HUD (3:14)
09. Adding in the art (4:05)
08. Making the art part 1 (9:23)
10. Conclusion and Challenge (0:50)
Make a drag and drop shooter
08. Setting up the game logic (6:42)
09. Setting up the lose logic (6:01)
10. Adding in Particles (4:19)
11. Making the art in Photoshop (5:04)
12. Making the title screen (5:28)
13. Adding the graphics and finalizing the game (6:18)
14. Conclusion and Challenge (0:58)
Build a falling running away game
07. Adding in game state logic (5:01)
08. Setting up the game state (7:21)
09. Changing the font color (2:01)
10. Making the art (5:37)
11. Exporting the art and testing the game (3:42)
12. Conclusion and Challenge (0:41)
Build an endless mobile avoid game
01. Introduction (0:53)
02. Introduction to the game we will be making (1:18)
04. Setting up the block (5:41)
03. Starting the game project (5:06)
05. Adding controls and spawning the block (5:27)
06. Setting up the other block (4:13)
07. Setting up the score (5:29)
08. Setting up the lose logic (5:48)
09. Setting up the art in Photoshop (4:30)
10. Exporting the art and testing the game (4:10)
11. Conclusion and Challenge (0:25)
Building an endless runner game
01. Introduction (0:35)
02. Introduction to the game we will be making (1:06)
03. Starting up the project (3:47)
04. Adding in the player and block logic (5:31)
05. Creating the timer and the enemy block logic (5:41)
06. Adding in a gravity check and adding in the home screen (3:29)
07. Setting up the invincible logic (5:11)
08. Adding in the sideground collision death logic (4:34)
09. Adding in the score (3:29)
10. Adding in the art (6:13)
11. Conclusion and Challenge (0:36)
Making a gravity ball game
01. Introduction (0:29)
02. Introduction to the game we will be making (1:09)
03. Starting the game and adding logic (6:20)
04. Setting up the game state variables (4:02)
05. Setting up the starting logic and the blocks logic (4:00)
06. Adding in the dificulty and the other physics (3:04)
07. Adding in the logic of the start (5:35)
08. Adding more game logic (3:42)
09. Adding in the titlescreen and final steps (8:23)
10. Conclusion and Challenge (0:55)
Make and endless runner with gravity flip
01. Introduction (0:30)
02. Introduction to the game we will be making (0:38)
03. Starting the project (8:11)
04. Changing the color (3:27)
05. Adding in the jump controls (4:18)
06. Switching sides (4:30)
07. Setting up the timers (5:43)
08. Adding in the bottom enemies (4:20)
09. Adding in the lose conditions (5:03)
10. Setting up the score and the HUD (7:29)
11. Making the art (8:35)
12. Conclusion and Challenge (0:47)
Build a runner game
01. Starting the game (4:25)
02. Adding in the HTML 5 controls (5:46)
03. Adding a function to the game (4:54)
04. Adding in the more death logic (5:49)
05. Setting the home screen (5:22)
06. Making the art (5:49)
07. Adding the art to the game (3:18)
08. Making a level (5:17)
Simple retro skiing game
01. Simple retro skiing game (3:14)
02. Adding in the controls and the obsticle behavior (3:47)
03. Adding in the timers and the homescreen (6:01)
04. Adding in the score and HUD (6:19)
05. Making an 80s old school skiier (3:47)
06. Making an 80s old school background rocks (3:03)
07. Making an 80s old school tree (3:01)
08. Importing the art to photoshop (5:01)
09. Making the titleScreen (2:49)
10. Finishing up the game (4:16)
Kids Addition Game
01. Starting the project (5:38)
02. Adding in the basic functionality (8:09)
03. Finishing up the app (3:37)
Make a lane avoid game
01. Starting the project (3:43)
02. Setting up the touch controls (5:28)
03. Setting up the blocks (3:24)
04. Adding in the block spawning logic (5:00)
05. Adding in the Color collect logic (4:56)
06. Adding in the colors (4:11)
07. Setting up the color logic (3:14)
08. Setting up the score (2:09)
09. Setting up the lose condition (4:03)
10. Polishing the game (6:25)
11. Setting up the titlescreen (5:17)
12. Setting up the titlescreen (1:55)
Make a physics collect game
01. Starting the game (2:20)
02. Setting up the game (5:03)
03. Setting up the game state and timer (6:09)
04. Setting up the game state (5:55)
06. Adding in the score and the game mechanics (6:39)
05. Setting up the second game state (3:03)
07. Making the title Screen (6:28)
08. Finalizing the game (3:52)
Kids Subtraction Game
01. Starting the project (10:12)
02. Adding in the math logic (7:50)
Color changing vertical shooter
01. Starting the project (4:55)
02. Setting up the controls and the color changing mechanic (6:01)
03. Adding in the enemy projectile logic (4:57)
04. Adding in the color collision logic (4:00)
05. Finalizing the game (5:53)
Making a rotational color game
01. Starting the project (5:17)
02. Setting up the controls (6:26)
03. Adding in the isPlaying gamestate (5:11)
04. Spawning the objects (7:07)
05. Setting up the isAlive Logic (4:48)
06. Setting up the art (8:01)
07. Finishing up the game (7:48)
Multiplication Game
01. Starting the file (10:14)
02. Finishing the game (8:01)
Flappy bird clone
07. Making the title Screen (9:15)
08. Adding final touches to the game (1:50)
Ball avoid
01. Starting the app (3:01)
02. Setting up the controls (4:29)
03. Adding in the pinned objects (5:49)
04. Adding in the spawning of the enemies (5:43)
05. Adding a gamestate variable (7:02)
06. Making the art in photoshop (4:04)
07. Finishing up the project (2:35)
01. Starting the app (3:01)
02. Setting up the controls (4:29)
03. Adding in the pinned objects (5:49)
04. Adding in the spawning of the enemies (5:43)
05. Adding a gamestate variable (7:02)
06. Making the art in photoshop (4:04)
07. Finishing up the project (2:35)
Kids Algebra addition game
01. Starting the file (9:36)
02. Finishing the app (4:09)
Build a simple one page platformer
01. Starting the project (5:16)
02. Adding in the controls and the coins (6:27)
03. Adding in the coin count text (3:55)
04. Adding in game state and HUD logic (7:15)
05. Setting up the mobile controls (7:43)
06. Making the art in Photoshop (4:15)
07. Adding in the art to photoshop (5:16)
08. Polishing the game (2:37)
Build a platformer with wrap
01. Starting the project (6:44)
02. Setting up the coins (5:49)
03. Setting up the rest of the game (10:28)
04. Setting up mobile controls and buttons (9:54)
05. FInishing the game (3:36)
Plaftformer shooter
01. Starting the project (5:27)
03. Adding in the level change and isAlive game state (9:46)
02. Setting up the controls (9:41)
04. Setting up the layout order and progression (7:24)
05. Adding in the mobile controls (4:22)
06. Making the game objects (6:31)
07. Making the titlescreen (6:02)
08. Exporting the files (5:16)
PathFinding block count
01. Starting the project (5:30)
02. Setting up the pathfinding and the rotation on touch (2:02)
03. Setting up the pathfinding (4:19)
04. Adding in the HUD and the score (6:31)
05. Adding in the timer and the gamestate logic (7:23)
06. Setting up the art and finalizing the game (5:14)
Algebra subtraction game
01. Making an algebra subtraction game (11:42)
Drop block fun
01. Starting the new project (5:39)
02. Adding in the score and the game logic (6:06)
03. Adding in the game logic (6:11)
04. Adding in the game over logic (5:35)
05. Finalizing the game (4:37)
Algebra multiplication game
01. Make an algebra multiplication game (11:54)
Color Switching mobile game
01. Starting the file (4:16)
02. Setting up the controls (5:46)
04. Adding in the tutorial and hte game state (7:33)
03. Adding in the projectile logic (6:26)
Cross Shooter
01. Starting the project (3:58)
02. Adding in the controls (5:20)
03. Adding in the enemy logic and particles (7:01)
04. Adding in the HUD and the game state logic (5:32)
05. Finalizing the game (6:01)
Algebra division game
01. Making an algebra division game (10:45)
Action game
01. Starting a new game (4:35)
02. Setting up the sword (5:18)
03. Setting up the left and the right (6:01)
04. Adding in more of the sword animation (7:12)
05. Setting up the enemy physics (5:47)
06. Setting up the player movement (3:30)
07. Spawning the enemies (4:24)
08. Setting up the game over sequence (8:37)
Busting a rock game
01. Starting the app (8:13)
02. Setting up the color (7:17)
02. Setting up the player (7:03)
03. Finalizing the app (3:46)
03. Setting up the sword rotation logic (4:49)
01. Starting the project (4:33)
04. Setting up the block and the points logic (6:12)
05. Setting up the game timer (0:23)
06. Finalizing the game (2:25)
Kids Coloring game
01. Starting the app (8:13)
02. Setting up the color (7:17)
03. Finalizing the app (3:46)
Turret Shooter Game
01. Starting the game (4:36)
02. Setting up the controls (7:01)
03. Adding in the enemy logic (8:44)
04. Setting up the HUD (6:29)
05. Finalizing the game (3:20)
Kids shape game - Flash Card Game
01. Making the cards in Photoshop (4:53)
02. Setting up the app in Construct 2 (10:18)
03. Adding in the card logic (4:15)
04. Finalzing the game (2:22)
Make a physics cannon game
01. Starting a new project (5:04)
02. Adding in the physics behavior to the objects (4:03)
03. Firing the cannonball (4:20)
04. Setting up the cannonball logic (3:18)
05. Setting up the level and the start of the game (5:38)
06. Setting up a win lose condition (4:15)
07. Adding in a win or lose screen (5:00)
08. Setting up the starting and ending parts to the game (4:10)
09. Creating a mountain scene (4:50)
10. Making the other title screens (4:39)
11. Adding in the art to the game (5:15)
Double shooter
01. Setting up the projectiles (5:49)
02. Starting the project (4:12)
03. Adding in the controls (5:03)
04. Adding in the homescreen logic (6:28)
06. Making the titlescreen and more (7:11)
Making a simple addicting game
02. Setting up the controls (7:11)
01. Starting the project (4:08)
03. Setting up the spawning (5:31)
04. Adding in the losing conditions (4:36)
05. Making the art in photoshop (7:19)
Don't shoot the middle
01. Starting a new project (4:07)
02. Adding in the touch controls (3:56)
03. Setting up the blocks and the logic (2:54)
05. Adding the blocks programatically and talking about difficulty (6:31)
04. Adding in the gamestate logic (4:55)
06. Adding in the block spawning logic (7:30)
07. Adding in the block logic (4:53)
08. Making the art in photoshop (4:31)
09. Adding in the art (2:04)
10. Fixing errors (2:44)
11. Finalizing the app (3:30)
Flip mobile platformer
07. Finalizing the game (3:38)
Capture the flag
01. Starting the project (5:32)
03. Adding in the win logic (6:32)
02. Adding in the pathfinding logic (5:30)
04. Setting up the projectiles (3:12)
05. Designing the titlepage (7:25)
06. Adding in the titleScreen to constrcut 2 (2:34)
Color sidescrolling shooter
01. Starting the game (5:04)
02. Setting up the controls (6:41)
03. Setting up the enemy spawn logic (5:15)
04. Setting up the end game logic (9:01)
Bloom Shooter
02. Setting up the controls (6:50)
01. Starting the project (4:15)
03. Adding in the HUD and pulse logic (8:00)
04. Adding in the projectile logic (8:01)
05. Finalizing the game (6:33)
06. FInalizing the game (1:39)
Zombie Sword Game
01. Starting the project (3:05)
02. Setting up the player (3:21)
03. Adding in the enemy and the sword swing logic (7:24)
04. Adding in the score and the HUD (6:34)
05. Finalizing the game (3:05)
04. Adding in the player and block logic
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