Unity 2017 New 2D Tools and Game Development Workflow

Learn how to build 2D games using Unity's latest tools: the Tilemap Tool and Timeline Editor

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This course teaches the new 2d tools and features of Unity 2017, including the Tilemap and Timeline Editor tools. These features are completely new to Unity and allow developers to develop 2d games quicker and more effectively. This course is geared towards beginners but is a great choice for any Unity developer looking to learn how to use Unity’s latest tools and features.

The Tilemap Tool allows users to paint sprites onto a grid to facilitate rapid and more precise prototyping and 2d level design. The Timeline Editor, powered by cinemachine, allows developers and animators to easily coordinate complex cutscenes by providing one timeline that can visually layout the animations of several game objects at once.

In this course, we will use these two core features of Unity 2017 to build a 2d platformer game level. We will build a splash screen, animated cutscene, playable third person character, artificially intelligent enemies, in-game collectibles, and a 2d level. By the end of this course you will have hands-on experience implementing all of these game features using Unity’s latest 2d tools.

The full project made in this course is attached as a resource to the course. So if you get stuck for any reason, you have both the full project as well as myself that you can reach out to for help!

Who is the target audience?

  • Any Unity developer looking to learn how to use the new Unity 2017 tools for 2d game development.
  • Anyone looking to speed up their 2d game design workflow in Unity.
  • Beginners who want to learn how to build a 2d platformer game from start to finish.

Requirements

  • Basic Unity knowledge

What Will I Learn?

  • Have hands on experience building a 2d game level.
  • Have an understanding of Unity 2017’s new Tilemap and Timeline Editor tools.
  • Be able to program 2d character movement, AI enemies, and environment scripting such as moving platforms.


Your Instructor(s)


Robert Gioia
Robert Gioia

My name is Rob and I work as a Unity Developer at a mobile game development company developing for both Android and iOS. I recently graduated from NJIT with a Bachelor of Science degree specializing in Game Development. In college I worked as a VR game developer for two years. I also worked as a teacher’s assistant teaching courses in Python, JavaScript, C#, and 3D modeling. As a student who never programmed until I got to college I want to help others looking to enter the tech industry and teach them the techniques I used to learn programming quickly and effectively.


Course Curriculum


  Section 1: Introduction
Available in days
days after you enroll

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.