Java Game Development - Create a Flappy Bird Clone

Learn game development by building a real Flappy Bird game.

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Although this course is focused on creating a clone of the popular game "Flappy Bird", it will also teach you valuable concepts of games programming such as an effective game loop and the loading of resources into your game. The way that we program this entire project is not unique to Flappy Bird, the student will be left with a basic, but solid, game engine that will allow them to quickly prototype any 2D game ideas that they may have.

We create and customise the window that we will ultimately be rendering to.

We create some interfaces that are core to our game engine.

Using the window and interfaces we created we will render to the screen

The game loop we will be creating is one of the most important parts of this course. In this section we will explain in-depth and program the game loop.

We will program the entities that our game will be rendering and updating. In the case of Flappy Bird, this will be the Bird and the scrolling Pipes.

We will be creating a customised input handler for our game.


Your Instructor(s)


Stone River eLearning
Stone River eLearning

Stone River eLearning is owned and operated by Mark Trego and his support and development staff of outstanding eLearning enthusiasts from around the world. Mark originally hails from Bismarck, North Dakota in the U.S., but now resides in the little town of Sheldon, Iowa where he lives with his wife and 3 children on a working farm just outside of town.

Mark's passions are entrepreneurship and online learning, so it was only natural that he gravitated towards what became the Stone River family of companies. Mark received his Master's Degree in Business Administration/Entrepreneurship from Benedictine University in Chicago. His early career found him in finance, but he really found his passion as an education technology professional, instructional designer and teacher before starting Stone River eLearning in 2011.



Course Curriculum


  Introduction to the Course
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  Initialising the game window
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  Updatable and Renderable interfaces
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Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.